Monday, 18 June 2012

Object clipping on distant foliage in Risen 2: Dark Waters

Object clipping on distant foliage in Risen 2: Dark Waters
While playing Risen 2: Dark Waters on the initial island I noticed that on far away mountains, the foliage was flickering. It is never seen on the nearby plants but is seen many times on distant plants. Many times I have also seen that while running in an area will lot of heighted trees, the trees directly in front of the character keeps changing their angle of display. It seems like they try to adjust themselves to be seen properly to user’s eye. I am using NVidia 460GTX 1GB with latest drivers installed in my system. I have kept the graphic settings of this game on high. What can be the cause of this problem?

#2
29-04-2012
Ashley Parker
Member

Join Date: Jul 2011
Posts: 1,418
Re: Object clipping on distant foliage in Risen 2: Dark Waters
The developers had declared that they used SpeedTree to generate foliage in this game. The problem is not existent in all systems and with many players. But still the developers haven’t provided any solution to help solve such problem.

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