Saturday 30 June 2012

Cd reduction limit in Rise of Immortals

Cd reduction limit in Rise of Immortals
Anyone have any idea about Ability of Cd reduction? I mean if there is a limit in Cd reduction for this game? I really wish to know about this. I just heard that Maximum is 40% more or fewer 2 completely upgraded items. If anyone finds anything about this than, please provide me.

#2
16-09-2011
RockOn
Member

Join Date: Nov 2008
Posts: 3,975
Re: Cd reduction limit in Rise of Immortals
Backing the day I think back, when there was only the elements, I think you could only get as high as 45%, and so maybe he just said, "Meh, 40%." But now you can get the talismans, but took the CD out of the main issues that was going on, maybe it's time to take a re-look. With the exception of some items need to probably be excluded from having a CD work for them. When I chirr others as perhaps should have a working no CD $ 25% more or something.

#3
16-09-2011

Squibbit
Member

Join Date: May 2008
Posts: 4,061
Re: Cd reduction limit in Rise of Immortals
This game should not just copy LoL aimlessly (if that's what they did) at the top of the CDR. The core reason is because the majority of the skills in this game for all present immortals have a cool place for a lot bigger than most of the skills LoL.

In which case, limited to 40% RDA here still makes most have large cooling capacity (8 + seconds) while LoL champions who would want to go to the entire 40% RDA for finishing it in 3-4ish seconds. You must re-visit this CDR system to make it more suitable for return on investment and less like a copy of LoL.

#4
16-09-2011
Wyvern
Member

Join Date: May 2009
Posts: 3,622
Re: Cd reduction limit in Rise of Immortals
I concur apart from for I think a few skills will necessitate firm locks on how many sec they can go down, but in general I think it would work okay in the cases I am thinking of.

#5
16-09-2011
ApplePowerPC
Member

Join Date: Aug 2009
Posts: 2,867
Re: Cd reduction limit in Rise of Immortals
Before it actually was not practical to do something like say 41% say it could have been either 40% or 60% because the majority of the items they offer a utmost of 20%. Of course, many things have distorted in recent versions. See response after martial for items. 40% now seems a little off, simply because you can get a lot of CDR via artifacts available in 1 to 2%. Of course, the CDR has also brought about a bit in the last patch.

#6
16-09-2011
MacIntel
Member

Join Date: Aug 2009
Posts: 3,734
Re: Cd reduction limit in Rise of Immortals
It was possible to get shiny wand 20, Wind runner than 20 years, and sapphire ammy 20%, but that would end 40% limitation. I wonder what is the maximum possible through elements of CDR is now. CDR eliminates know ammy and sapphire. I can see today and edit this or probably, after another as the worth’s of CDR.

#7
18-09-2011
Common
Member

Join Date: Jun 2009
Posts: 4,020
Re: Cd reduction limit in Rise of Immortals
Considering how many things in this game are almost an exact copy of LoL (win / loss and displays the user interface store quickly come to mind) and several of these things have been brought on several occasions, it is a fact that everyone knows that this game has a lot of features that have been copied from LoL. A fact that I do not care for him, is a beta, so my best guess is that would not put much effort into the creative side of the pieces are not as important as the screens of victory / defeat, so it's just temporary and I cannot remain the similar in retail. It’s comprehensible and no great deal, but it's somewhat I cannot simply be ignored or deprived of.

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