Jagged Alliance: Back In Action is not enough complex
Well I am wondering that Jagged Alliance: Back In Action is not complex as we are expecting. Tell me what do you thinking about that? If you are having precious comments then let me know about the same.
#2
13-02-2012
Mollyi7
Member
Join Date: Jul 2011
Posts: 1,239
Re: Jagged Alliance: Back In Action is not enough complex
I do agree with you. right now I am playing JA2 1.13. if JA2 Reload is remake of former title of improved graphics and same complexity as that of original JA2. I would like to continue to play JA2 1.13 rather than that of Reload.
#3
13-02-2012
Orochimaru
Member
Join Date: Mar 2011
Posts: 1,470
Re: Jagged Alliance: Back In Action is not enough complex
It will be great if the developer of the game supposed to provide the flexible game. in the original version of the game there was enough amount of the customization were provided. so that you can get the desire gameplay. Not only level of the difficulty but also you can select the mode as well as weapons in the game. if the Reloaded is going to provide selection of complexity which the players are looking to play then I am wondering that most loyal fans as well as causal gamers are going to play.
#4
13-02-2012
VazV
Member
Join Date: Aug 2011
Posts: 1,237
Re: Jagged Alliance: Back In Action is not enough complex
Personally I would like to have lots of flexibility and customization on the different level of the game. there should be some option such as Silent Storm in which all the players are able to sneak through level and slaughter the opponent with the sword. There should be realism setting and complexity settings in the game. if they are going to provide that then I am sure that the developers has to put lots of efforts to do the same.
#5
13-02-2012
Jung
Member
Join Date: Aug 2011
Posts: 1,196
Re: Jagged Alliance: Back In Action is not enough complex
It supposed to worthy to have complexity and depth in the game if it will give great success to the game. it could be too late since the game has been already announced. I am hoping the developer will remain true to tactical, in-depth and rpg concept of the game.
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