Saturday, 30 June 2012

Rise of Immortals vs. League of Legends

Rise of Immortals vs. League of Legends
In your opinion, do you climb out of the Immortals could beat League of Legends? League of Legends played a lot and after the installation of rise of the Immortals and play the tutorial a few times with different immortal I can honestly say "I think this game can be!" I think this game may hit League of Legends right out of the water and being the top dog from the scene of MOBA.

#2
16-09-2011
RyanInt
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Join Date: Jun 2009
Posts: 3,970
Re: Rise of Immortals vs. League of Legends
In all sincerity, in the rise of the Immortals present affirm. No. It is not superior. But it is only in beta and the developers have shown great curiosity in group of people input on how we can make it sole, and I think that is where this game excels.

#3
16-09-2011
AZUL
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Join Date: Jun 2009
Posts: 3,864
Re: Rise of Immortals vs. League of Legends
Well, Rise of Immortals no "knock out" competition, but I think I could definitely do some things that distinguish it. If all goes well, will be a competitor who is hard to ignore. First World is very different from others; realm of the titans is not even in open beta but, except you play in the Chinese server. Competition is something to worry about, I just hope Immortals Rising does some interesting things to differentiate them, and if it does, it will be a great success.

#4
16-09-2011
RockOn
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Join Date: Nov 2008
Posts: 3,975
Re: Rise of Immortals vs. League of Legends
If rising Immortal away from all the skills click point, I think has a chance. Otherwise, I honestly do not think I can. If you continue trying to copy League of Legends, which will lose. But believe me, there are a lot of players tired of the lack of professionalism Riot, if the Immortals boom can benefit from this, then you could get a very large very quickly.

#5
16-09-2011

Squibbit
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Join Date: May 2008
Posts: 4,061
Re: Rise of Immortals vs. League of Legends
I do not think "knock out" is the correct term, because those are "billions" companies that are here to stay, do not think anyone will be able to "remove" from its present location at this point. However, I think Rise of the Immortals is a market opportunity if they play their cards right. This game has great potential for some very unique things that might set them apart as "something different" gender-MOBA and I think can bring great attention in the market.

Personally, I am increasingly fond of the Immortals rise more and more each time and I've been playing League of Legends for over a year, I'm still in between the two and I sincerely believe that if my computer can handle this game in terms of the way it handles laggyness League of Legends League of Legends would be settled already. But even if that does not happen I still think I can definitely catch especially if it keeps getting better and the staff is listening to suggestions from the community (some really good ideas out there!), this game can get very far.

#6
16-09-2011
Wyvern
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Join Date: May 2009
Posts: 3,622
Re: Rise of Immortals vs. League of Legends
Rise of immortals is a nice little song at the moment I'm on the tail of League of Legends. The problem for the rise of the Immortals is that it is more than 2 years behind League of Legends, and not takes it personally, because I enjoyed Rise of Immortals, but there is nothing innovative in my eyes? Basically when the environment gives me a rough League of Legends, which is good because I like, but has a long way to go, but hell is a beta! The mods have been very friendly, though.

#7
16-09-2011
ApplePowerPC
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Posts: 2,867
Re: Rise of Immortals vs. League of Legends
Well, if they are failing to capture the notice of the people of SK Gaming, they have to be doing something correct. They have to do something to distinguish itself from all other games to really send this game into overdrive and more people. The best we have right now is that they're really listening to the group, something that clutter seems to be missing.

#8
16-09-2011
MacIntel
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Posts: 3,734
Re: Rise of Immortals vs. League of Legends
I believe that every product released Petroglyph including the disaster that was abysmal Universe at War broke at least up till now. The truth that so many sovereign companies have refused in current years, while Petroglyph has stay is the test Petroglyph knows what they are doing in terms of finance. Sure, they have not seen a press blockbluster, but that does not mean you have no proceeds.

All products Petroglyph at least broke even and made a little money. Petroglyph knows how to play with the big boys. To be little stronger, Petroglyph products, not previously blockblusters, but income did.

One could say that all products prior to the independent publisher of increase of the immortals. Just because something is not a blockbluster and everyone talks about it, does not mean that revenues do not continue to develop the product, since the development budget increased from IMMORTAL low means it's fairly easy to reach equilibrium.

#9
16-09-2011
Abbie
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Posts: 2,611
Re: Rise of Immortals vs. League of Legends
Surly not at present. But it is as well only in beta, so who knows.

#10
16-09-2011
Common
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Posts: 4,020
Re: Rise of Immortals vs. League of Legends
You have a bit of a problem in this case, oxygen. The more popular means more revenue, this is not unpopular means no income. All products before Petroglyph to prove my claim. The fact that Petroglyph is still in business proves my point.

#11
17-09-2011
desilva
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Posts: 3,947
Re: Rise of Immortals vs. League of Legends
I sincerely doubt increase the immortals hoped to get out of League of Legends. However, what many people refuse to accept is that there is too much. Petroglyph is a business. All you have to do is get more revenue than was spent to develop Rise of the immortals, and then it is technically Petroglyph penalty. If immortal increase Super League of Legends, ideal for Petroglyph, however, does not have too.

Origin VS Steam

Origin VS Steam
I use both EA Origin and steam. I came to both the retail game and have already bought many games in both. I decided with all the debate and diatribe in this forum about either I would like to join the good of both. The steam is superior in the widest selection of games, exclusive games and steam overlay. At the root EA customer service extremely first-class, easy to utilize and store cards / reward cards. Now I need to know what all the things that are better.

#2
16-09-2011
Wyvern
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Join Date: May 2009
Posts: 3,622
Re: Origin VS Steam
I should go for the EA origins because they have good customer support and offline mode works very well on EA origin. The steam also very good like steam I have good sales and DLC Is Generally Easier to Obtain. If we talking about the bad thing the steam Download Speeds are Easily Manipulated by Sales and the steam support are not at all good. On the Origin there is no more game variety and overlay is horrifying. The main negative point on the EA origin is games get deleted after 2 years whether game is popular or not.

#3
16-09-2011
RockOn
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Join Date: Nov 2008
Posts: 3,975
Re: Origin VS Steam
I'll flesh of origin for EA games because of the benefits of customer service; however when it comes to the social, the achievements and steam sales game is the way forward. I use Origin EA games, simply since the customer service propel steam out of the water loving support. The client itself is not bad, but it is still in beta so should be taken into account when comparing its functionality or manifestation with steam.

#4
16-09-2011

Squibbit
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Join Date: May 2008
Posts: 4,061
Re: Origin VS Steam
I took DD games on the boxes for convenience. It is also the same reason I stay with steam at the moment. Easy to install / uninstall is also a plus for me. Look at Sims 3, an installer for the base game, things of each package and expansion. If EA is to grow to the size of Steam, you'd probably still be stuck to steam, for the simple reason that Steam was here first, so my game has arrived on Steam, so it is easier for the rest of my games here as well. So unless the source is different from a very appealing way there is no reason to switch to it as principal. I could get some games, possibly due to the uniqueness (almost never used for any other game so far, but you never know), but no shared game as I will get through Steam, for the above.

#5
16-09-2011
Asis
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Join Date: Mar 2010
Posts: 459
Re: Origin VS Steam
I don't see why a digital service is good when you can have your account closed for inactivity and have the facility boundaries. But to each his own in the long run if people want to buy their games from EA and not steam that is their choice. I use good ole games and Direct 2 Drive, so I'm not a member of the Legion of hammer, but there are two reasons why you do not mind using Origin.

#6
16-09-2011
MacIntel
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Join Date: Aug 2009
Posts: 3,734
Re: Origin VS Steam
From my experience, both Steam & Origin user, there are several things, such as customers, we may need both. Here are some: home Internet connection is lower than the vapor. It is also quite inconsistent and buggy, I lost my incomplete downloads when my Internet connection does theirs. Steam does not just stop and downloads, if there is a connection to the Internet. - User interface design is beautiful home in comparison with steam, but they lack useful features like the wish list - however, can be added in future releases. Water vapor has a large number of games that the source that is exclusive to EA games. However, EA games are mostly available at source on Steam. Customer service is excellent when using Origin - I would not say anything about Steam as I have not attempt customer service yet. My case in origin: My Dead Space Retail has a processing problem when he tried to register at the origin. After publishing EA forum, the section of origin - on their way to help live chat. Soon after, I started a conversation with a customer advisory EA (as they called it) via live chat and I explained my situation. Moments later, after the advisory suggested me to restart origin, Dead Space is at the top of my game collection, with a new key, and now you can only download if you ever lose the physical copy.

#7
16-09-2011
Tionontati
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Join Date: Mar 2010
Posts: 1,018
Re: Origin VS Steam
I've been with EA "Origin" team for over 10 years and never once ever had any problem with their games, methodological or else. I had to do a manual cleaning of the games to repair a difficulty I had, or had to leave everything, even in closed beta. I had a lot of troubles and writing, they were given a real solution, actually worked.

#8
16-09-2011
desilva
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Join Date: Apr 2009
Posts: 3,947
Re: Origin VS Steam
The clause of Origin to be as specific as it is is a deal breaker here. I will not sign for shit. And now I've done I would not trust them, but they changed it to something more resembling the language regulator. When I read the TOS origin was a little unclear to me whether this 2 year applied on a per game basis or simply account. I do not think that is exactly and clearly. If it can be applied on a per game basis which is a much bigger problem. Let's say you buy something like Mass Effect from them, play and after about three years later decided that I would enjoy playing the title back. I'm not sure the game would still rise to pay to play more on the basis of what I read. On the other hand, the valve has spent many years gaining the good will with the players and I trust them as such. I doubt that a particular game will be removed from the library of my steam, because I have not played for two years for whatever reason.

#9
17-09-2011

switchblade327
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Join Date: May 2008
Posts: 3,998
Re: Origin VS Steam
Years ago, EA's support is absolutely rubbish. Worse even than Steam. But that has changed. You only need to try to contact support these days to see that. Have improved the service to several magnitudes. Unfortunately the same can not be said for the support of steam, which remains stalled and is 9 times out of 10, less than useless.

Configuration not working on FIFA 12 Game

Configuration not working on FIFA 12 Game
Hello I am using the windows XP system and under that I have installed the new FIFA 12 demo Game on mine system and I have installed this game without any issue. After installing the game I have launched the game and after that when I started the Configuration and under that clicked on the setting mine game crashed and this happen every time when I open the game, now I don’t what to do and how to solve this issue, can anyone suggest on this issue and so that I can solve mine issue.

#2
16-09-2011
RyanInt
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Join Date: Jun 2009
Posts: 3,970
Re: Configuration not working on FIFA 12 Game
I would like to suggest you to make windows updated on your system and after that make sure your getting the issue or not. To make windows updated you need to go through the below steps: first make click on the start icon and after that click on the control panel. Now on the control pane make double click on the windows updated. Now on the windows updated application make click on the check for the updated button and once you get the updated then install it on your system but before doing this make sure you have disable the automatic windows updat6ed. Once you installed the windows updated and after that reboot the system and after that make sure your getting the issue or not.

#3
16-09-2011
AZUL
Member

Join Date: Jun 2009
Posts: 3,864
Re: Configuration not working on FIFA 12 Game
Hello I have seen many people facing this issue and this mostly happen due to the Microsoft .net 4.0 and so therefore I would like to suggest you to update the Microsoft .net 4.0 and after that you can solve your issue. I hope this will help you to solve the issue.

#4
16-09-2011
KalTak
Member

Join Date: Aug 2011
Posts: 55
Re: Configuration not working on FIFA 12 Game
Hello thanks for the solution and I really am pleased about your replies. I have gone through your solution and as above said I have updated the Microsoft .net 4.0 on mine system and after that when I open the configuration windows I didn’t faced the any crashing issue but after starting the game I have found mine game not working properly meaning the display look like garbage and I am not able to view anything and I am not able to play the game.

#5
16-09-2011
Wenro
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Join Date: Mar 2010
Posts: 593
Re: Configuration not working on FIFA 12 Game
Make sure you have updated everything on the system and after that make sure your getting the issue or not. Even I have faced the crashing issue and after that I have updated everything and after that I have solved mine issue and so I would like to suggest you to make sure you have updated driver and DirectX to latest version and after that make sure your getting the issue or not. For more information you can go through below link: How to troubleshoot Fifa 12 game crashing

#6
16-09-2011
Common
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Join Date: Jun 2009
Posts: 4,020
Re: Configuration not working on FIFA 12 Game
I think you should reinstall the Microsoft .net 2.0, 3.5 and 4.0 and after that make sure your getting the issue or not. First you need to uninstall the Microsoft .net 4.0 and to do this you need to open the add/remove program on the control panel. Now on the add/remove program make click on the Microsoft .net and after that select the delete or uninstall. Now once you uninstalled and after that remove the all other version of the Microsoft .net on your system. Once you finish this and after that install the all version of the Microsoft .net on your system again for the official website and after tat make sure your getting the issue or not.

#7
16-09-2011
desilva
Member

Join Date: Apr 2009
Posts: 3,947
Re: Configuration not working on FIFA 12 Game
If above all solution not working to solve the issue and after that I would like to suggest you to make reinstall the game and after that make sure your getting the issue or not.

#8
17-09-2011
$tatic
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Join Date: Nov 2008
Posts: 1,222
Re: Configuration not working on FIFA 12 Game
If above all solution not working to solve the issue and after that I would like to suggest you to contact the support and after that go through your issue, I hope this will help you to solve the issue.

Matchmaking in Rise of Immortals

Matchmaking in Rise of Immortals
I played two 2v2 PvP matches. The first one, I was a level 4 Nyssus and got matched with a level 2 Scorpix, our rivals were a level 5 Kyrie and a level 7 Nyssus. The second, again I played as a level 4 Nyssus with a level 1 Tatiana, beside a level 5 Nyssus and a level 5 Lazarus. In both matches, both me and my ally had lower levels than our enemies. In both cases, our enemies were double our levels: First game our level sum was 6 (4+2) and theirs were 12 (5+7), second game ours was 5(4+1) and theirs were 10(5+5). This is not balanced by any means. Isn't the matchmaking supposed to balance out the teams between the higher and lower level players? Because what it did there, was to place both higher level players in one team and both lower level players in the other.

#2
16-09-2011
desilva
Member

Join Date: Apr 2009
Posts: 3,947
Re: Matchmaking in Rise of Immortals
The level banding is within 10 unless they've been sitting in queue for a long time. Truthfully, until about persistent level 10 there isn't much of dissimilarity. A few spells will hit harder untimely game.

#3
16-09-2011
RyanInt
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Join Date: Jun 2009
Posts: 3,970
Re: Matchmaking in Rise of Immortals
I think it plays a vast dissimilarity if you're even just a couple levels higher than your opponent. I see it with me, if I occur to lane beside a lower level rival; I'm scoring some very much easier kills than I would with an equal level one. Especially if they're at a standstill just level 1-2. My level 1 Tatiana ally's greenness in the second example has shown through when she didn't know when to back off and while to push, while to use her abilities and when to wait.

And how is that ELO calculated and applied in practical use. Is it calculated by all the games you've played with any champion, or a dissimilar ELO for every of them? The level 2 Scorpix admitted to be new in the game, so his ELO could not be that high for our level 5 and 7 opponents to have a lower one. My ELO could be fairly ok with Nyssus, as much as it can be considering that I have only played sufficient games to reach level 4 at the time. But with other immortals, I haven't done so well.

#4
16-09-2011
AZUL
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Join Date: Jun 2009
Posts: 3,864
Re: Matchmaking in Rise of Immortals
Beyond levels there is an ELO system in place as well. Just because they are higher level does not inevitably mean they are better.

#5
16-09-2011
RockOn
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Join Date: Nov 2008
Posts: 3,975
Re: Matchmaking in Rise of Immortals
There is no dissimilarity between somebody who is level 1 and level 5. It is in your head. I'm sorry but .4 extra Armor or 20 more HP isn't going to be a big game changer. 11, 15, 21, 31 and 41 are pretty much the only actual benefit gaining persistent levels. Even then after the nerf to the masteries it isn't much of a huge difference. I have played against PvE grinders who were 20 levels higher than me and destroyed them. Your example has not anything to do with persistent level but solely player experience.

#6
16-09-2011

Squibbit
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Join Date: May 2008
Posts: 4,061
Re: Matchmaking in Rise of Immortals
ELO, like persistent level, is assessed on a per-character basis. You can see this occasionally in the 5v5, where the more active players sometimes have two dissimilar characters in the Top 10 with different ELOs.

#7
16-09-2011
Wyvern
Member

Join Date: May 2009
Posts: 3,622
Re: Matchmaking in Rise of Immortals
Actually the dissimilarity in a mirror matchup is pretty evident and at highest level play, every single point can determine between winning and losing. Persistent levels always mean the most at one point during the game. The early game which can produce a profound snowball effect throughout the game.

#8
16-09-2011
ApplePowerPC
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Join Date: Aug 2009
Posts: 2,867
Re: Matchmaking in Rise of Immortals
It's quite simple to presume level dissimilarities don't mean anything while you're the high-level guy. Lower-levels will see it differently. This is why I would usually complain about you stacking level 40+ members against us in the open beta while the majority of us were mid to high 20s - You might not think the levels stuff that much, but they most certainly do. They matter even more if the two teams are evenly-balanced - That additional 4 armor or 20 HP might be the difference between surviving a fight and dying, and that extra 20 damage might be the dissimilarity between farming like a beast and struggling to catch up. Casters mainly are affected by even small level differences, as you should know by playing Vezin - The difference between a level 9 Vezin and a level 10 Vezin is that the level 10 Vezin one-shots creep waves much, greatly sooner than the level 8. Possibly you just don't realize it because you're almost always higher-level than everyone else. It matters.

#9
18-09-2011
MacIntel
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Join Date: Aug 2009
Posts: 3,734
Re: Matchmaking in Rise of Immortals
Persistent levels matter but do not matter when it’s a few levels apart. If you gravely think you are enormously deprived being a level 8 Vezin against a level 10 Vezin I suggest a new Immortal for you Trylobyte. Also you guys are forgetting I utilize to create premades when I was LEVEL 9! To play you guys while you were level 15+ and a little even with their signatures.

Rise of Immortals game crashing randomly

Rise of Immortals game crashing randomly
Installed the Rise of Immortals game on mine windows XP system and I have small issue on mine Rise of Immortals game. After installing the Rise of Immortals game I have launched the game and after that I have selected the server and then started playing. I have played till 10 minutes but after that mine game crashed to desktop and I don’t know how to solve this issue, can anyone suggest on this issue and so that I can solve mine issue.

#2
16-09-2011
Common
Member

Join Date: Jun 2009
Posts: 4,020
Re: Rise of Immortals game crashing randomly
Make sure you have updated everything on the system and after that let me know the issue. if your system not updated with the latest driver and DirectX then you will face this issue and so I would like to suggest you to make updated everything on your system and after that make sure your getting the issue or not. Even I have faced the issue and after that I have updated everything to solve this issue.

#3
16-09-2011
Wappinger
Member

Join Date: Mar 2010
Posts: 753
Re: Rise of Immortals game crashing randomly
Make sure you have disabled the all third-party software like antivirus and firewall on your system because these all third-party software will conflict with the game while you’re playing and so it’s necessary to disabled the all third-party software on your system.

#4
16-09-2011
desilva
Member

Join Date: Apr 2009
Posts: 3,947
Re: Rise of Immortals game crashing randomly
If above all solution not working to solve the issue and after that I would like to suggest you to make uninstall the Rise of Immortals game and after that install it gain and then let me know the issue. To do this make click on the start icon and after that click on the control panel. Now on the control panel go to the add/remove program and under that make click on the Rise of Immortals game and after that select the uninstall. Now once you uninstalled the game and after that make use of registry cleaner and after that install the Rise of Immortals game again and after that let me know the issue.

#5
17-09-2011
Adam Ant
Member

Join Date: Aug 2011
Posts: 34
Re: Rise of Immortals game crashing randomly
Hello thanks for the solution and replies, I have solved mine issue by reinstalling the game and thanks once gain for the solution.

Which steam game i can buy under 20$

Which steam game i can buy under 20$
Hello I have just registered the steam game and I have 20$ and I need to what game can buy on 20$. Can anyone suggest on this issue and so that I can solve mine issue.

#2
16-09-2011
RyanInt
Member

Join Date: Jun 2009
Posts: 3,970
Re: Which steam game i can buy under 20$
These are the Adventure game comes under 20$
Amnesia
Tales of Monkey Island (more that 20$ but very good game)
The Void
These are Shooters game comes under 20$
Brothers in Arms: Hells Highway
Counter Strike Source
Bad Company 2
Killing Floor
Stalker

These are the Strategy game comes under 20$
Total War Series (Medieval 2, Empire, Rome)
For the Glory
Civilization IV
These are the RPG game comes under 20$
Torchlight
Oblivion
Vampire: The Masquerade - Bloodlines
Kings Bounty: The Legend / Kings Bounty: Crossworlds
Mount & Blade Warband (more that 20$ but very good game)
These are the Indie game comes under 20$
Super Meat Boy
Terraria
World of Goo

#3
17-09-2011
MossS
Member

Join Date: Aug 2011
Posts: 84
Re: Which steam game i can buy under 20$
Hello thanks and I have bought the Counter Strike Source and I started playing without any issue, thanks once again for the solution.

For steam trading auction house is needed

For steam trading auction house is needed
Presently trading steam has no way of trade with the less will organize foreign trade, and after that arrange a time when both are in line for trade. I would like this situation changed so that you can find other people to trade and trade with them, but never get online at the same time as them. Yet if they do not distribute a language with you, the good way to do this would be to implement an auction house. The auction purchaser selects and chosen how much to spend on it. If you want to pay the purchase price, you click purchase now. Or else, enter the maximum you are willing to bid, and that the total amount is taken from their gold (which can not happen twice). The automatic bid ensures that its offer will automatically increase as the supply of other players in it, so its supply is still the winning bid up to offer but your maximum bid. If the player is exceeded, the gold offered to have the auction is returned. If the player wins with a bid lower than their maximum bid, the difference is returned to him. The player can choose to cancel your bid. This would remove him from not having the Present highest bid, but it means that the proxy does not increase its bid more if other people else offers. The difference between the Present and the proxy is returned to him. When the auction is completed, the purchaser receives the items listed; the seller receives the winning bid, minus sales tax.

#2
17-09-2011
RyanInt
Member

Join Date: Jun 2009
Posts: 3,970
Re: For steam trading auction house is needed
In my opinion the money should be kept simple for the operator and therefore must be preserved as the amount of cash, plus the remains after that only have to work against Euros probably also less work for Valve. While I had his head buried in the market ahead of time does not know if I would have something similar to steam, which certainly makes it less sociable.

#3
17-09-2011
Apalachee
Member

Join Date: Mar 2010
Posts: 517
Re: For steam trading auction house is needed
With real cash for this have some problems: first it requires an installation of valves in some way to transfer money from one person to another. With all the bank security required, and all expenses required security. Secondly to say nothing of the laws governing real auctions. Remember that the valve will have to meet them in several countries. But if the currency is virtual, and the valve is not exchanged for cash, after that those laws do not apply. Third Imagine other people purchase s something through a credit card stolen, sold commercially, and after that removed the cash. I was put in his pocket, valve, or the person who bought the game? With a virtual currency, there is less incentive for the thief, and the valve has no problem in just creating more to restore the purchase era. The transaction fees are the fourth is going to be nasty to a lot of small transactions. How long is a piece of scrap value TF2 U.S. dollar? Fifth third parties are allowed to benefit from it. This means that attract the kind of people who sell gold in the MMO which is explicitly prohibited. Along with all the nasty things they bring. Keep the virtual, and have no economic incentive to come, so stay away.

#4
17-09-2011
Wampanoag
Member

Join Date: Mar 2010
Posts: 552
Re: For steam trading auction house is needed
The cash idea is good too. Easier to implement the auction house with cash from a mix of games and articles. Players who receive cash may not withdraw the cash, but credit counts as a catalog of Steam.

#5
17-09-2011
Common
Member

Join Date: Jun 2009
Posts: 4,020
Re: For steam trading auction house is needed
In a trading post, you need to find other people who want your item and have items you want and are willing to part with them. After that you start neglecting , which will take days, if the other person only records a few hours a day in the middle of the night, and you only get a message from him every day. Basically, you have a barter economy. The players do not like barter economies to the point at which a currency will settle, if developers do not offer. As they have done in TF2, like what happens in Guild Wars with the purchase / sell more gold a character can negotiate at a time. Since the goods traded in a trading post are not divisible, can not be taxed, i.e. the trading post can not be used as a sink to prevent inflation. In addition, how to judge whether an offer you do is fair or not?

#6
17-09-2011
desilva
Member

Join Date: Apr 2009
Posts: 3,947
Re: For steam trading auction house is needed
Thinking a little more about this idea the auction house. A filter that I like is being able to find the elements better than my Present inventory. I'm always improving my weapons in the game, improving the fans. I have little interest in the lower specification items than I have today. Also, if you put an item up for auction, I imagine that people would be able to fill several boxes with their offerings, adding a combination of games, objects, and credits of steam. And after that I just go through each offer rejected until you get one that excites me.

#7
17-09-2011
Tionontati
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Join Date: Mar 2010
Posts: 1,018
Re: For steam trading auction house is needed
For an auction house to work there must be a common currency to run the auctions in. Players must be able to convert that currency to and from the currency in the game of any game they are playing. And from the auction house will be handling only players presently trading trade vapor.

#8
17-09-2011
MacIntel
Member

Join Date: Aug 2009
Posts: 3,734
Re: For steam trading auction house is needed
Cash does not cause problems because the value of an element of the real world. You really purchase ing in bulk for trade with regret? And with the Present system means that people are most likely going to keep the contacts you have used before the trade, communication makes people that steam has been more and more about. What was good on the day before the purchase in the market or purchasing contracts?

#9
17-09-2011

Squibbit
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Join Date: May 2008
Posts: 4,061
Re: For steam trading auction house is needed
With the auction house, which put a point and players can only offer one thing in return: The coin auction house. Therefore, the only difference between each one offers to players is the amount of money offered. Since any trader in their right mind accept the offer of who offers more money, the auction house server can collect for you. This means two things: When people are overcome, you are informed immediately and the currency supply is unlocked for use elsewhere. When the auction ends with a winner, the transaction takes place immediately.